In the magical realm of Seasons' Keep—where the seasons are places, and the dead don't always die—any problem rated lower than “imminent doom” is taken care of by The Questing Network, a raggedy “un-profit” of contracted Adventurers. The Questing Network is run by all of Seasons' Keeps' regions: the forever Autumnal Copia, the eternally Wintry Interhart, the endlessly Springy Spring-Side, and the constantly Summery Summerside.
This is the story of one particular group of official freelance Adventurers in The Questing Network, who, in nineteen smyerbitty-smyerbb, found themselves at the center of events when everything went sideways in Seasons' Keep. Again.